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Mad Love box art
2018 Ranked #19,026

Mad Love

Coordinate shared actions while clues or threats pressure the group.

Card Game Deduction Grid Movement Pattern Recognition

Players

2

Play time

5-10 min

Age

10+

Complexity

1/5

Rating

5.97

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Believing you've made the archaeological discovery of a lifetime, you and your intrepid partner enter the lost pyramid of Naal'ru, only to be immediately trapped in an endless Lovecraftian Dreamscape full of maddening visions of terror.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Believing you've made the archaeological discovery of a lifetime, you and your intrepid partner enter the lost pyramid of Naal'ru, only to be immediately trapped in an endless Lovecraftian Dreamscape full of maddening visions of terror. Mad Love is a co-operative pocket card game of memory and deduction for 2 people played with a deck of just 18 cards.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
5–10 min
Age
10+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Darth Rimmer

Artists

1
Daryl Toh Liem Zhan

Publishers

1
Imp House LLC.

Linked items

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