ABG All Board Games
Pharaon box art
Rich game profile

Pharaon

You are one of Pharaoh’s children. Like your brothers and sisters, you will spend a huge part of your life preparing for your journey towards the Afterlife. Getting the support of loyal nobles and talented artisans, building a magnificent burial chamber, making offerings to the G...

Players

1-5

Time

30-75

Age

12+

Weight

2.74

Rating

7.42

Should this hit the table?

Quick read before the metadata.

Pharaon has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Pharaon has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Pharaon has a high replayability score due to its high variability gameboard, the availability of expansions, deep strategic depth, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is average, and the game adapts well to different player counts. While it may not be the easiest game to learn, it offers a good balance between easiness and depth.

Luck profile

Pharaon has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of luck through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, Pharaon offers a good balance between luck and player agency.

Overview

What ABG knows about this game

You are one of Pharaoh’s children. Like your brothers and sisters, you will spend a huge part of your life preparing for your journey towards the Afterlife. Getting the support of loyal nobles and talented artisans, building a magnificent burial chamber, making offerings to the Gods… here are the main tasks set for you. But the gods are looking at you and you will have to do your best in order to satisfy their demands. Each of your actions will be judged during the weighing of your heart. Pharaon is a game mixing resource management and worker placement into a single mechanism, thanks to its Wheel of Actions. It is located at the center of the gameboard, surrounded by 5 areas, representing the 5 actions featured in the game. Each round, the Wheel indicates which resource has to be spent for accessing the matching action. As the wheel rotates from one segment by the end of each of the 5 rounds, this access cost to actions fluctuates throughout the game. As a consequence, players have to plan their actions, anticipating which resources they may need for the next round. But there are a limited amount of available spots on the wheel, forcing you to watch your opponents, which resources they have, and what they may intend. How to play ? A game of Pharaon is played in 5 rounds, during which the players take turns one after the other, until everyone has passed. On their turn, a player performs one of the 5 actions on the board. The actions can provide Prestige Points (PP), determining who wins at the end of the game, but they can also help getting new resources for further turns. To be allowed to perform an action, the player has to pay its Access cost, by spending the resource indicated by the Wheel of Actions for the area in which they want to act. They then pay the Action Cost by spending the corresponding resources. The resource spent on the Wheel to access this area gets deducted from the Action Cost, if it can match. So, it is useful to anticipate the rotation of the Wheel for taking the actions at their best cost. But there is a limit on how many times an action can be performed, and your opponents may need the same as you. Moreover, the game will be closely watched by the Gods. You will have to fulfill as many of their demands as possible to get their support and some extra PP. —description from the publisher

Media

Images and visual references

Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.

Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

No files imported yet.

Credits

People and publishers

Designers

2
Henri Pym Sylas

Artists

1
Christine Alcouffe

Publishers

1
Catch Up Games

Linked items

Graph expansion queue

Related games and expansions help build a connected catalog around every title.

No linked items imported yet.