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Pandemic: Rising Tide box art
Rich game profile

Pandemic: Rising Tide

It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough. In Pandemic: Rising Tide, it...

Players

2-5

Time

?-?

Age

8+

Weight

2.52

Rating

7.56

Should this hit the table?

Quick read before the metadata.

High level of interaction and cooperation with moderate direct and strategic confrontation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 4.2

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

High level of interaction and cooperation with moderate direct and strategic confrontation.

Replay value

Pandemic: Rising Tide offers a high level of variability in its gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. Player interaction is well-balanced, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Pandemic: Rising Tide has a strong replayability score of 7.825 out of 10.

Luck profile

Pandemic: Rising Tide has a moderate level of luck influence. Random elements like card draws and event outcomes have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with neither element dominating. Overall, luck plays a significant role, but player strategy and decisions also have a substantial influence.

Overview

What ABG knows about this game

It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough. In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It's time to get to work. Containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes, and as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board. To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.

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Editions

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Credits

People and publishers

Designers

2
Jeroen Doumen Matt Leacock

Artists

3
Jeroen Doumen Atha Kanaani Matt Leacock

Publishers

1
Z-Man Games

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