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Pandemic box art
2008 Ranked #135

Pandemic

A cooperative disease-control game where specialists treat hotspots and research cures before outbreaks cascade worldwide. Epidemics accelerate the crisis, demanding that every role and action fit a shared plan.

Strategy Games Medical Action Points Point to Point Movement Medical: Diseases

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.4/5

Rating

7.54

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 2.2/5

Low interaction

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand. The game board depicts several major population centers on Earth. On each turn, a player can use up to four actions to travel between cities, treat infected populaces, discover a cure, or build a research station. A deck of cards provides the players with these abilities, but sprinkled throughout this deck are Epidemic! cards that accelerate and intensify the diseases' activity. A second, separate deck of cards controls the "normal" spread of the infections. Taking a unique role within the team, players must plan their strategy to mesh with their specialists' strengths in order to conquer the diseases. For example, the Operations Expert can build research stations which are needed to find cures for the diseases and which allow for greater mobility between cities; the Scientist needs only four cards of a particular disease to cure it instead of the normal five—but the diseases are spreading quickly and time is running out. If one or more diseases spreads beyond recovery or if too much time elapses, the players all lose. If they cure the four diseases, they all win! The 2013 edition of Pandemic includes two new characters—the Contingency Planner and the Quarantine Specialist—not available in earlier editions of the game. Pandemic is the first game in the Pandemic series.

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Editions

Language and publisher variants currently recorded in the catalog.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–4
Play time
45 min
Age
8+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Matt Leacock

Artists

5
Josh Cappel Christian Hanisch Régis Moulun Chris Quilliams Tom Thiel

Publishers

1
Z-Man Games