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Out Of The Woods box art
Rich game profile

Out Of The Woods

Out of the Woods is inspired by fairy tales, featuring references to ten classic stories including Cinderella, Rapunzel, Red Riding Hood, The Little Mermaid, Snow White and Hansel and Gretel. In the game, players must attempt to get rid of their hand of cards, with the last perso...

Players

2-4

Time

5-20

Age

5+

Weight

1

Rating

5.51

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Out of the Woods has a high replayability score due to its high variability gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allows for improvement in strategy over time, and can be enjoyed by different numbers of players without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Out of the Woods is 5.67, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the gameplay.

Overview

What ABG knows about this game

Out of the Woods is inspired by fairy tales, featuring references to ten classic stories including Cinderella, Rapunzel, Red Riding Hood, The Little Mermaid, Snow White and Hansel and Gretel. In the game, players must attempt to get rid of their hand of cards, with the last person holding cards eaten by wolves. Actions include the ability to attack or burden other players, which can be fended off with block and reflect cards. There are seven different action cards and 40 character cards, and the game supports two to four players.

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

1
American McGee

Publishers

1
Mysterious

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