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Orchard: Memo Game box art

Orchard: Memo Game

Players

1-4

Time

?-?

Age

3+

Weight

1

Rating

6.15

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 1.6

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction

Replay value

The Orchard: Memo Game has a high replayability score due to its variability in gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

The Orchard: Memo Game has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Publisher website: "Watch out! The cheeky raven wants to snatch lots of tidbits. Try to save all the fruit by turning over fruit tiles that match the color on the die. The aim of the game is to collect the fruit before the raven snatches everything. A co-operative memory game for 2-4 players ages 3 to 99. Includes a competitive variation." A co-operative memory game in which players collect fruit before the raven can take it. Fruit tiles lie face-down on a path. Each turn you roll a die and try to find the two tokens that match the color on the die. If you roll the raven symbol, it hops one space down the path, eating whatever it lands on. Save more fruit than the raven eats, and you win.

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Editions

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Credits

Designers

1
Anneliese Farkaschovsky

Artists

1
Reiner Stolte

Publishers

1
HABA

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