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Ghost Blaster box art
2014 Ranked #14,409

Ghost Blaster

A cooperative dice game has ghost hunters reveal and trap every ghost with the right amount of goo before the ghost hour ends. Keyhole cards imprison a hunter, wasting the time needed for rescue.

Children's Game Deduction Modular Board Cooperative Game

Players

1-4

Play time

Not listed

Age

5+

Complexity

1.22/5

Rating

6.12

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.9/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The old clock tower is striking midnight! The three ghost hunters quickly reload their green goo ammunition in their handmade power pistols and enter the castle.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The old clock tower is striking midnight! The three ghost hunters quickly reload their green goo ammunition in their handmade power pistols and enter the castle. Let the ghost hunt begin! Together in Ghost Blaster, the players try to hit and trap the ghosts with the right amount of goo. Players must roll the dice in sequence and reveal the ghosts using the ghost hunter cards. Once the players have three of the same ghost cards face up, this ghost is caught and can no longer escape. But careful! If the players accidentally uncover a keyhole card, the ghost hunter is caught in the trap and must then go into the dungeon. Players can free him but that takes up valuable time! Their objective is to capture all of the ghosts before the ghost hour is over.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
2–3
Play time
15 min
Age
5+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

1
Wolfgang Dirscherl

Artists

1
Marc Robitzky

Publishers

1
HABA

Linked items

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