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Olympic & Coronet box art
2012 Ranked #12,616

Olympic & Coronet

Historical invasion wargame has players command planned assaults on Kyushu and the Tokyo plain in solo or competitive play. Updated terrain, Japanese counterattacks, naval fire, atomic bombs, and Soviet forces reshape both operations.

Wargames Wargame World War II Hexagon Grid Dice Rolling

Players

1-2

Play time

Not listed

Age

?+

Complexity

2.8/5

Rating

7.28

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 3 specifications

How it plays

How does it play?

Operations Olympic & Coronet is an update of the Olympic solitaire game first published in S&T along with a second complete game covering the planned follow-up invasion: Operation Coronet.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Operations Olympic & Coronet is an update of the Olympic solitaire game first published in S&T along with a second complete game covering the planned follow-up invasion: Operation Coronet. The Olympic map has been updated to reflect better understanding of the tough and, in places, impassable terrain as well as the potential landing sites. The Coronet map shows the flat, wide-open Tokyo plain. The counters have also been updated with new information about the Japanese order of battle, especially their plan to move 36th Army to Kyushu as a counter-invasion force. With that, the Americans face a force intent on breaking through to the beach. Also added are: naval gunfire, atomic bombs, and even the Soviets (from a MOVES variant). The Japanese doctrine and supply rules have been updated to better reflect their historic plan for an initial counterattack. The kamikaze rules are also updated with further research into their probable effects. This Special Edition package includes two full-sized (22x34") maps of the two invasion areas and 560 counters. Both games can be played solitaire or two-player. (from S&T press website)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (3)

Play and group

Players
1–2
Best with
1–2
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

4
Christopher Cummins Jim Dunnigan Redmond A. Simonsen Joe Youst

Artists

2
Redmond A. Simonsen Joe Youst

Publishers

1
Decision Games (I)

Linked items

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