Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Oak & Iron is a 1/600th scale naval game set in the age of piracy, imperial expansion, and above all, fighting sail. It allows players to recreate battles between small fleets and squadrons of armed sailing ships.
Core mechanisms
Key systems that shape the decisions players make.
Action Queue
Place actions into an ordered queue that resolves now or on later turns.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Measurement Movement
Measure physical distance to determine how far pieces may move.
Player Elimination
Players can be removed from contention before the game ends.
Read the full game description
Oak & Iron is a 1/600th scale naval game set in the age of piracy, imperial expansion, and above all, fighting sail. It allows players to recreate battles between small fleets and squadrons of armed sailing ships. The game is designed to be simple and intuitive while also challenging players by providing significant tactical depth, being true to the theme and tactics of the period, and supplying significant flavor for the various factions represented in the game. The game can be played with up to six players when playing at fleet scale. Two teams of three players each, each player controlling one of more squadrons. —description from the publisher