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Nut Hunt box art

Nut Hunt

Players

1-5

Time

?-?

Age

10+

Weight

1.83

Rating

7.49

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

Nut Hunt offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Nut Hunt has a strong replayability score of 7.7.

Luck profile

The final luck score for Nut Hunt is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Nut Hunt is a fast-paced squirrel placement game where 1-5 players battle for control of the forest. But watch out! The wily fox roams the board scattering squirrels. Clever players will use the fox to their advantage, positioning their critters to scatter onto favorable territories, or strategically hassling the fox to foil their opponents' plans. Turns in Nut Hunt are fast paced and intuitive with one mandatory action: Move the Fox (causing squirrel scattering, and nut foraging), followed by your choice of one optional action: Recruit a Squirrel, Hassle the Fox, or Scout an Objective. When three squirrels get together they form a nest, and the game ends when a player places their fourth nest. Points are scored based on completed objectives. Whoever has the most points win.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Jasper Burch

Artists

1
Stephen Nickel

Publishers

1
Pine Island Games

Linked items

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