allboardgames.com
Nicaea box art
2021 Ranked #10,584

Nicaea

A tableau-building political game has bishops back positions in theological disputes and try to predict majority outcomes. The lowest-scoring player can still win through a schism, forcing rivals to manage influence as well as points.

Thematic Games Ancient Political Hidden Victory Points Open Drafting

Players

4-6

Play time

60-90 min

Age

18+

Complexity

2.5/5

Rating

6.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

It's the year 325 and it's a pretty chill time to be a Christian. Not only has it been a hot minute since they were forced to renounce their faith on pain of death, but the emperor Constantine has really leaned into it, hoping it will unite the often fractured Roman Empire.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

It's the year 325 and it's a pretty chill time to be a Christian. Not only has it been a hot minute since they were forced to renounce their faith on pain of death, but the emperor Constantine has really leaned into it, hoping it will unite the often fractured Roman Empire. So, the big guy isn’t super-thrilled when bishops immediately get into nit-picky, esoteric arguments that John Quintus Romanus doesn’t give two flips about. He demands that the bishops gather together in the city of Nicaea to come to an accord. He doesn’t really care what these nerds decide, so long as they decide something. This gathering is given irreverent treatment by Amabel Holland in this game for four, five, or six players. Like Constantine, it treats the theological positions argued at the first ecumenical council as fungible. Whether a position ends up accepted orthodoxy or damnable heresy has nothing to do with theology and everything to do with politics - with personal ambition, petty rivalries, and social dynamics. This is a sort of shared incentives game, in which each player commits to one of two sides in various theological disputes; guess which one the majority will go with and you’ll score points. Score the most points, and you’ll win the game. Unless the player with the fewest points has accumulated the most political influence. That player is powerful enough to splinter the church, provoking a schism and stealing the win. To prevent this, you’ll need to make sure that someone that powerful isn’t left out in the cold during the final settlement. At once a slick tableau-building game and a study in emergent alliances, Nicaea gives a rude but affectionate raspberry to what was perhaps the most pivotal event in the history of the early church.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–6
Best with
4–6
Play time
60–90 min
Age
18+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Amabel Holland

Artists

1
Amabel Holland

Publishers

1
Hollandspiele

Linked items

No published linked games yet.