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Nertz box art

Nertz

Players

2-6

Time

?-?

Age

7+

Weight

1.26

Rating

6.50

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Nertz has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is minimal emphasis on cooperation in the game.

Replay value

Nertz offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, although their impact may not be as significant. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may not be the easiest game to learn, it offers a good balance between easiness and depth. Overall, Nertz has a solid replayability score of 7.9.

Luck profile

Nertz has a low influence of luck. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Random elements have minimal impact, and players have substantial ability to mitigate randomness through strategic decisions and planning.

Overview

Nertz, also known widely as Pounce, is a fast paced card game where every player has their own standard deck of cards and engage in a form of multi-player solitaire. Decks with different backs are a must. Players all deal 13 cards into a draw pile and four cards out in front of themselves. When play commences, players simultaneously try to empty their draw pile by building on the four cards in front of them (red sevens on black eights, black sixes on red sevens etc.) and try to put cards into set piles in the middle of the table starting with the Ace of a given suit and then the two and three and so on. Players build on each others' set piles so this can lead to some very energetic competitions. The remaining cards that a player has are kept in a deck and counted out and turned over three at a time, placed face up, and then the top facing card can be added to the set piles or to the four working piles in front of the player. When a player has emptied the draw pile and yells out "Nertz" play stops and points are counted up - one point for each card in the middle of the table in the set piles, and -2 points for every card left in the draw pile. First player to an agreed upon score is the winner. This game has been packaged and released as Solitaire Frenzy.

Editions

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Credits

Designers

1
(Uncredited)

Publishers

1
(Public Domain)

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