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Gimme Gimme Guinea Pigs box art

Gimme Gimme Guinea Pigs

Players

2-6

Time

?-?

Age

3+

Weight

1

Rating

5.66

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate interaction with a good balance of direct and strategic confrontation. Players need to frequently pay attention to others' actions, but cooperation is not a major focus.

Replay value

Gimme Gimme Guinea Pigs has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and allows players to improve their strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Gimme Gimme Guinea Pigs has a strong replayability score of 7.9.

Luck profile

The final luck score for Gimme Gimme Guinea Pigs is 6. The game has a notable but not exclusive impact of random elements on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

Gimme Gimme Guinea Pigs is a fast and fun game played in real time! Players start with seven cards in hand while the rest of the cards are spread out, face down, on the table in front of them. Each card has one of six different animals or is a PAWS card. The goal of the game: Be the first to collect all seven cards of one animal and shout "Got 'em!" To start the game one player says "Ready, set, go!" and the game begins! Everyone plays at the same time. Player choose one card from their hand to play face up on the table and then may grab any other card, face up or down, to add to their hand. If a player plays the PAWS card, play stops and everyone passes three of their cards to the player on their right. The PAWS card is removed from the game and the player who used it shouts "GO!" to continue the game. First player to get all seven of one animal and shout "Got 'em!" wins the game.

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