Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
NES 1st game of Napoleonic Warfare on grand tactical scale. A simulation of the 1809 battle of (Deutsch-) Wagram, which was fought on July 5th-6th, 1809.
Core mechanisms
Key systems that shape the decisions players make.
Area-Impulse
Players alternate short actions within contested areas until everyone passes.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
NES 1st game of Napoleonic Warfare on grand tactical scale. A simulation of the 1809 battle of (Deutsch-) Wagram, which was fought on July 5th-6th, 1809. The game is a Napoleon's Last Battles(NLB) scale and rule descendant: - scale = 480 m/ hex - time = 60 min/ Game Turn - strength = 450-650 men/ Strength Point