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#mylife box art
2019 Ranked #19,839

#mylife

This life-simulation drafting game has players build a life from birth to old age, meet personal goals, and score through earned icons. Cards require the right age or experience, while early combinations can claim shared goals before rivals.

Card Game Open Drafting Theme: My Best Life

Players

2-6

Play time

Not listed

Age

10+

Complexity

1.67/5

Rating

5.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Live out your life in miniature — well, a life — in #MyLife, a card game played over ten rounds that takes you from birth to old age. Each player starts with a birth card that puts them at age 0, then players receive a hand of six cards from the "first half of life" deck.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Live out your life in miniature — well, a life — in #MyLife, a card game played over ten rounds that takes you from birth to old age. Each player starts with a birth card that puts them at age 0, then players receive a hand of six cards from the "first half of life" deck. Each player chooses a card simultaneously from their hand then put it into play — but only if the card lies in the proper age range (1-10, 11-20, etc.) or the icons on this card are present on cards that you've played earlier (with those icons representing experience that allow you to play the current card because, hey, you've earned it). You then pass the remaining cards in your hand to the player on your left. Once everyone has played five cards, you discard the remaining cards, receive a hand of six cards from the "second half of life" deck, then play another five rounds. If you're the first player to achieve certain combinations of icons, you get to claim a "life goal" card in play, with ties broken by whoever achieves this goal by a younger age. Score points based on the goals listed on your personal cards and how well you achieved them through the icons that you played.

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Mechanism

1

Family

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
30 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Artists

1
Jan Bintakis

Publishers

1
AMIGO

Linked items

No published linked games yet.