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Mosby's Raiders: Guerilla Warfare In The Civil War box art
1985 Ranked #5,349

Mosby's Raiders: Guerilla Warfare In The Civil War

This solitaire guerrilla wargame has players raid Union targets and disrupt the war effort behind enemy lines. Success draws more pursuers, forcing a choice between escape and combat.

Wargames American Civil War Civil War Campaign / Battle Card Driven Events

Players

1-2

Play time

Not listed

Age

12+

Complexity

2.53/5

Rating

6.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Mosby's Raiders: Guerilla Warfare in the Civil War" is an Operational level Solitaire board-wargame that puts you in command of the Partisan Rangers. Your mission is to infiltrate enemy lines to disrupt the Union War effort.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Mosby's Raiders: Guerilla Warfare in the Civil War" is an Operational level Solitaire board-wargame that puts you in command of the Partisan Rangers. Your mission is to infiltrate enemy lines to disrupt the Union War effort. As you succeed in your operations, your notoriety grows and the Union devotes additional troops to stopping you. You select the Union targets for your raids and decide which actions Mosby's Raiders will perform. You may be deep inside Union lines when the Union Army is alerted by your activities and begins to pursue your band. As more Union troops join in the chase, you must either try to escape or stop to take on the Union units in combat. Events beyond your control may lead to Union sweeps that diminish your Confederate support or you may find yourself gaining unexpected reinforcements.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
120 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Eric Lee Smith

Artists

2
Ted Koller James Talbot

Publishers

1
Victory Games (I)

Linked items

No published linked games yet.