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Mosby's Raiders: Guerilla Warfare In The Civil War box art

Mosby's Raiders: Guerilla Warfare In The Civil War

Players

1-2

Time

?-?

Age

12+

Weight

2.53

Rating

6.64

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to and react to each other's actions. While there is some level of cooperation required, it is not a major focus of the game.

Replay value

Mosby's Raiders: Guerilla Warfare in the Civil War has a high variability gameboard, decent expansions available, deep strategic possibilities, moderate player interaction, good scalability, and is moderately easy to learn. Overall, it offers a highly replayable experience with a final replayability score of 7.7.

Luck profile

The final luck score for Mosby's Raiders: Guerilla Warfare in the Civil War is 6. This indicates a balanced mix of luck and strategy in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

"Mosby's Raiders: Guerilla Warfare in the Civil War" is an Operational level Solitaire board-wargame that puts you in command of the Partisan Rangers. Your mission is to infiltrate enemy lines to disrupt the Union War effort. As you succeed in your operations, your notoriety grows and the Union devotes additional troops to stopping you. You select the Union targets for your raids and decide which actions Mosby's Raiders will perform. You may be deep inside Union lines when the Union Army is alerted by your activities and begins to pursue your band. As more Union troops join in the chase, you must either try to escape or stop to take on the Union units in combat. Events beyond your control may lead to Union sweeps that diminish your Confederate support or you may find yourself gaining unexpected reinforcements.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Eric Lee Smith

Artists

2
Ted Koller James Talbot

Publishers

1
Victory Games (I)

Linked items

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