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Molotov's War box art
1995 Ranked #17,428

Molotov's War

A two-player Winter War wargame where Soviet forces pursue territorial objectives in Finland while Finnish forces try to prevent them. The opposing aims turn maneuver, combat, and defensive resistance into a struggle for crucial ground.

Wargames Wargame World War II Hexagon Grid Magazine: Strategy & Tactics

Players

2

Play time

Not listed

Age

12+

Complexity

2.44/5

Rating

6.02

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Molotov's War: Russo-Finish Conflict, 1939-40 is a two-player simulation of the war that took place between the Soviet Union and Finland during the Winter of 1939-1940.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Molotov's War: Russo-Finish Conflict, 1939-40 is a two-player simulation of the war that took place between the Soviet Union and Finland during the Winter of 1939-1940. This is a game of intermediate complexity in which the two players command the forces of Finland and the Soviet Union. The Soviet Player must gain certain territorial objectives in Finland; the Finnish Player must prevent this from happening. Molotov's War was published in Strategy & Tactics magazine #172 Jan/Feb 1995. Game Scale: Game Turn: 1 week Hex: 8 miles / 12.9 kilometers Units: Battalion to Division Game Inventory: One 22 x 34" six color mapsheet One dual-side printed countersheet (280 1/2" counters - 40 errata counters for Advanced Successors S&T 161) One 16-page Molotov's War rules booklet Solitaire Playability: High Complexity Level: Medium-Low Players: 2 or more Playing Time: 2-8

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
120 min
Age
12+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
John Desch

Publishers

1
Decision Games (I)

Linked items

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