Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Migration is a game suitable for 2-4 players, in which each player takes the role of multiple anthropomorphic animals migrating to a new continent. Players take turns to place an animal token on the board, representing towns.
Core mechanisms
Key systems that shape the decisions players make.
Deck / Bag Building
Add new pieces during play to improve the cards, tokens, or dice drawn later.
Enclosure
Surround spaces or pieces to claim territory, capture, or score.
Simultaneous Action Selection
Choose actions secretly or concurrently before revealing them together.
Modular Board
Build the play area from interchangeable sections that vary between games.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Migration is a game suitable for 2-4 players, in which each player takes the role of multiple anthropomorphic animals migrating to a new continent. Players take turns to place an animal token on the board, representing towns. Each new town must originate from the last town placed (with certain exceptions). Each animal token has a unique ability, introducing a high degree of strategy. The game is over when no player is able to make a legal move, and points are scored for each town on the board. The player with the highest score wins. Migration: Book II – A Saga of Conflict includes both Book I and a new Book II. There are new mechanics since the Game Crafter version including: Age Cards, an optional drafting mechanism, a modular board, additional terrain modifiers, and six new explorer types.