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Migration: A Story Of Generations box art
2012 Ranked #15,075

Migration: A Story Of Generations

This territorial expansion game has migrating animal factions place towns, use unique abilities, and compete for the most valuable territory. New towns must usually grow from the latest settlement, so legal placement options steadily tighten.

Strategy Games Animals Fantasy Deck, Bag, and Pool Building Enclosure

Players

2-4

Play time

Not listed

Age

12+

Complexity

2/5

Rating

7.05

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

By the hundreds, creatures are emigrating from the Old World in search of hope and prosperity. The New World offers endless opportunity, but only to those who arrive first.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

By the hundreds, creatures are emigrating from the Old World in search of hope and prosperity. The New World offers endless opportunity, but only to those who arrive first. In this clever new game by designer Joe Cannon, players seek out territories to conquer and compete for the most fertile properties, making critical decisions to gain the advantage. This set will provide the basic rules and set you up for future expansions, which will exponentially increase the elements of story and strategy. Migration is a game suitable for 2-4 players, in which each player takes the role of multiple anthropomorphic animals migrating to a new continent. Players take turns to place an animal token on the board, representing towns. Each new town must originate from the last town placed (with certain exceptions). Each animal token has a unique ability, introducing a high degree of strategy. The game is over when no player is able to make a legal move, and points are scored for each town on the board. The player with the highest score wins. This entry is for the version of Migration printed by Thegamecrafter.com IF YOU HAVE THE VERSION OF MIGRATION THAT CAME FROM KICKSTARTER, PLEASE PUT YOUR RATING HERE: https://boardgamegeek.com/boardgame/158122/migration-book-ii-saga-conflict

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
30 min
Age
12+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Joe Cannon

Artists

1
Matt Jones (I)

Publishers

1
The Game Crafter, LLC