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Mem box art
1968 Ranked #14,454

Mem

An abstract pattern game has players remove stones from a shared board to build matching arrangements in personal areas. Every pattern must correspond to remaining stones, making each removal shape both players’ options.

Abstract Abstract Strategy Print & Play Pattern Building Square Grid

Players

1-2

Play time

Not listed

Age

10+

Complexity

3.63/5

Rating

7.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

from the rules: Equipment A board with 32 indented spaces 32 stones of 11 colours (8+7+3+3+2+2+2+2+1+1+1) Two rules booklets. To Start At the start of the game, the 32 stones are spread randomly over the board surface so that all spaces are filled.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

from the rules: Equipment A board with 32 indented spaces 32 stones of 11 colours (8+7+3+3+2+2+2+2+1+1+1) Two rules booklets. To Start At the start of the game, the 32 stones are spread randomly over the board surface so that all spaces are filled. The board is set between the players, leaving a space in front of each player. For MEM-Solitaire, you need only one playing space and the filled board. The General Idea You take stones from the MEM board, and use them to build patterns of stones in your playing area. The pattern of stones in your playing area must always "match" some group of stones remaining on the board. In two-person play, your opponent will try to take stones that make it easy for him to build matching patterns, and make it hard for you to find good matches on the board. The player with the most stones wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
20 min
Age
10+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Anatol Holt

Artists

1
(Uncredited)

Publishers

2
Das Spiel Stelledar, Inc.

Linked items

No published linked games yet.