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Manhunt box art
1972 Ranked #20,388

Manhunt

This detective investigation game has players visit scenes, gather clues, eliminate suspects, and identify the correct culprit first. Clues can come from witnesses, stakeouts, and labs, but stealing evidence risks surrendering useful information to another detective.

Deduction Electronic Paper-and-Pencil Race

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.33/5

Rating

5.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game features a "crime computer" that is used for movement and to determine other game functions. Players become detectives and work alone or with a partner and choose a murder, robbery, or swindle investigation.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game features a "crime computer" that is used for movement and to determine other game functions. Players become detectives and work alone or with a partner and choose a murder, robbery, or swindle investigation. Players visit crime scenes and gather evidence. 16 scanner cards are shuffled and one is selected at random and inserted into the Clue Scanner. This provides the clues that the detectives will need to solve the crime. Each player is provided with a detectives handbook to record clues and a readout book that lists known suspects for the different types of crimes. Clues can be obtained by visiting the crime scene, talking to witnesses, stakeouts, and at the crime lab. Suspects are eliminated by looking at behavior patterns consistent with that criminals past crime record. Clues can be taken from other detectives, but at the risk of giving up other clues as well. The first detective to identify the correct culprit wins. A fun game but a little dated by todays technology.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
90 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

1
Milton Bradley

Linked items

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