Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Easier to teach
High replayability
Highly interactive
Scales well
Light strategy
More strategic control
How it plays
How does it play?
Cross out one number per turn, announce a matching poker hand, challenge doubtful claims, and survive the escalating race from pairs to five of a kind.
Core mechanisms
Key systems that shape the decisions players make.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Deduction
Combine clues and exclusions to identify hidden information.
Player Elimination
Players can be removed from contention before the game ends.
Sudden Death Ending
End the game when a specific timing or state condition is reached.
Read the full game description
Got Five! is a compact deduction game built around a shared set of numbered cards and private dry-erase grids. On a turn, the active player crosses out an available number, then announces the best five-number poker-style combination they can now claim: a pair, two pairs, three of a kind, a full house, four of a kind, or eventually five of a kind. Opponents decide whether to accept the claim or challenge it, using earlier declarations and their own grids to infer what is still possible. A failed challenge eliminates the challenger; a bluff that is caught eliminates the active player. As the legal claims rise and fewer numbers remain, every mark leaks information and every confident announcement becomes harder to trust. The last player standing, or the first to prove the required top combination, wins.