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Lost Worlds box art
1983 Ranked #5,855

Lost Worlds

A fantasy book-game combat system has two characters secretly select moves and consult linked pages for outcomes. Wounds and tactical maneuvers resolve without a board, while experience can improve surviving fighters.

Wargames Book Fantasy Rock-Paper-Scissors Simultaneous Action Selection

Players

2

Play time

Not listed

Age

10+

Complexity

1.69/5

Rating

6.56

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Lost Worlds is the most popular entry in Alfred Leonardi's line of book games, which also includes Ace of Aces. Each player has a character card and a booklet (and sometimes special Tactics, Luck, or Spell cards) for one of about fifty (and growing) medieval-fantasy characters. Characters can range from barbarian warriors to animated skeletons to elven archers to unicorns — even two different dragons. Booklets are traded and, as each player selects a move, a reference grid in the books determine the results (wounds, off-balance maneuvers, and so on). Combat continues until one fighter or the other expires. An interesting feature of the Lost Worlds system is that, under some versions of the rules, characters may improve their abilities as they gain experience. In theory, you are supposed to keep track of your progress with each character, and if one is utterly killed, it will have to start over without its improved skills. Part of the Lost Worlds series of books.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
10 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Alfred Leonardi

Artists

4
Ed Arrowsmith Kelly Bennett Tim Calhoun Kathy Capach

Publishers

1
Nova Game Designs

Linked items

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