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Pocket Paragons box art

Pocket Paragons

Players

2

Time

3-15

Age

13+

Weight

1.75

Rating

7.24

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Pocket Paragons has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Pocket Paragons offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While the game may not be the easiest to learn, it offers a good balance between easiness and depth. Overall, Pocket Paragons has a strong replayability score of 7.93.

Luck profile

Pocket Paragons has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning, which increases the strategic mitigation rating. The overall luck dependence is balanced, with a mix of luck and strategy influencing the game outcome. The final luck score for Pocket Paragons is 7, indicating that luck plays a minor role in determining the game outcome.

Overview

GAME SYSTEM This entry is to allow for discussion/rating of the game system as a whole. It is not for a specific product or release. Versions will appear on the individual item pages. Intense 3-minute duel. Deeply Asymmetrical. Player pick a paragon's deck of 7 cards and choose to play at a time. Both cards are revealed and then characters either take damage, have their card canceled and sent back to their hand, or are defeated. Play the right card at the right time and have a strong read of your opponent's intentions to win this intense 3-minute duel! —description from the publisher

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Credits

Designers

1
Brian McKay

Publishers

1
Solis Game Studio