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Lords Of The Sierra Madre (second Edition) box art
1995 Ranked #10,863

Lords Of The Sierra Madre (second Edition)

This economic conflict game has hacendados build railroads, mines, ranches, and businesses in northern Mexico. Bribery, raids, political office, and hired troublemakers let competitors disrupt rivals while pursuing the largest empire.

Wargames American West Economic Area Movement Auction/Bidding

Players

2-8

Play time

Not listed

Age

14+

Complexity

3.48/5

Rating

6.38

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The setting is northern Mexico starting in 1898 where an economic boom, a dictator who welcomes foreign investment and wide-open land set the stage for one of the greatest capitalist free-for-alls in history. Each player is an hacendado.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The setting is northern Mexico starting in 1898 where an economic boom, a dictator who welcomes foreign investment and wide-open land set the stage for one of the greatest capitalist free-for-alls in history. Each player is an hacendado. These entrepreneurs vie to build the largest empire of railroads, mines, ranches and other businesses. They may employ banditos, strikers and other sneaky maneuvers to tax, bribe, raid and destroy their opponents, often employing police, federal troops, even the US Army. They may even get themselves elected to the governor's office or the presidency itself (a crime in Mexico).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
1
Play time
240 min
Age
14+
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

1
Phil Eklund

Artists

2
David McElhannon Beth Queman

Publishers

2
Decision Games (I) Sierra Madre Games