allboardgames.com
Longships box art
2009 Ranked #18,435

Longships

This Viking trading-and-plunder game has players raid and trade across the North Sea, build longships, and finish with the most vessels. Plundering damages trade partners and travel depends on weather, forcing a balance between profit and hostility.

Fighting Medieval Commodity Speculation Open Drafting

Players

2-6

Play time

Not listed

Age

10+

Complexity

3/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Longships is a Viking-themed plunder/trading game. Players start in the North Sea with an empty Longship each, surrounded by four countries: Denmark, Norway, Scotland and England.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Longships is a Viking-themed plunder/trading game. Players start in the North Sea with an empty Longship each, surrounded by four countries: Denmark, Norway, Scotland and England. Players have to start with plundering at least one country each in order to get some initial resources to trade with. Trading is driven by differences in the countries' resources; each country produces 2 out of the 4 resources Cloth, Furs, Thralls and Mushrooms. Nearby countries differ on one resource only, while countries on opposite sides of the North Sea have a totally different set of resources. Long-distance trading is thus more profitable, but also more dangerous as changing weather conditions can make open sea-traveling fatal. The countries themselves are weak in defense and easy to plunder. However, plundering a country weakens its trading potential, so that Vikings need to defend countries they build their trade on from Vikings plundering. Plundering a country also makes its population hostile to you, so that you can't build or repair Longships there, making you more vulnerable on expeditions to those countries. The key to success is thus to keep your hostilities at an optimal level. Resources gained from trading or plundering can be sacrificed to the gods in order to gain additional actions. Sacrificing Thralls to Odin gets you new fresh men to throw into the fights, sacrificing to Thor lets you change the weather conditions, get yourself a beneficial trade wind or sink your foes with mighty storms. Mushrooms make you go berserk and fight and plunder more efficiently, while Freya helps cities grow and prosper and give more trading opportunities. Resources can also be used to build new Longships, increasing the Viking's trading and military power. Just like in real life, the winner at the end of the game is the player with the most Longships.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
60 min
Age
10+
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Harald Enoksson

Publishers

1
Mondainai

Linked items

No published linked games yet.