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Fugger, Welser, Medici box art
1994 Ranked #14,260

Fugger, Welser, Medici

A medieval trading game has merchants plan goods, pace, and timing to profit from future deals. Wealth must be converted into nobility and a personal castle, turning trade gains into long-term status.

Economic Medieval Auction/Bidding Commodity Speculation

Players

2-6

Play time

Not listed

Age

12+

Complexity

3.57/5

Rating

6.47

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"FWM is essentially a medieval trading game, located in central Europe. You have to plan the goods your traders take with them, their pace and timing to make the best out of the known future deals.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"FWM is essentially a medieval trading game, located in central Europe. You have to plan the goods your traders take with them, their pace and timing to make the best out of the known future deals. In the end money has to converted into nobility and your own castle. The game takes a few hours to play, with 2 to 6 players. 4 players probably best. " - from Doris & Frank's description

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
360 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

2
Doris Matthäus Frank Nestel

Artists

1
Doris Matthäus

Publishers

1
Doris & Frank

Linked items

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