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Import / Export: Definitive Edition box art
2021 Ranked #5,024

Import / Export: Definitive Edition

A role-selection economic game where players export shipments, unlock powers, and hold auctions for containers at sea. Imported goods can become investments or action boosts, so each trade grows a distinct engine toward the most credits.

Bluffing Card Game Auction/Bidding Commodity Speculation

Players

2-6

Play time

45-90 min

Age

8+

Complexity

3.75/5

Rating

7.55

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Import / Export is a role selection game with a passive and active economy driven by player decisions.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Import / Export is a role selection game with a passive and active economy driven by player decisions. You have the power to gain over one hundred unique powers by exporting shipments of goods, specializing into a varied tech tree, and unlocking advanced game engines that will be completely unique to each play! Once your shipments enter the open sea, someone can trigger an Import action, where everyone will hold a silent auction to buy your containers and either allocate them as a future end game investment or an immediate boost to their available actions for specific roles. The end goal of the game is to have the most credits, which will be a combination of your physical credits, passive credits that were saved as imported goods, plus any bonuses from completed shipments. This edition includes: 55 metal ten-foot shipping containers, 45 metal 20-foot container credits, 12 metal ships with flat loading surfaces, updated rule book and multi-language card power sheets, updated artwork, 167 bridge-sized cards, 100 single good-type base cards, 15 Kickstarter Expansion cards, 15 Capital Expansion cards, 10 J Expansion cards, 10 Tokyo Expansion cards, 3 bonus cards (part of the original Captain's Edition), 8 brand new bonus cards (one market card), 6 shipment payout cards that double as small harbors, 6 unique harbor cards, and 1 supply island card that flips to the Port of Tokyo. Digital rule books available in 8 languages online. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
45–90 min
Age
8+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
Jordan Draper

Artists

1
Jordan Draper

Publishers

1
Jordan Draper Games

Linked items

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