Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Import / Export is a role selection game with a passive and active economy driven by player decisions.
Core mechanisms
Key systems that shape the decisions players make.
Auction/Bidding
Bid against other players to determine who receives an item, action, or priority.
Commodity Speculation
Buy or influence goods whose values change before they are sold or scored.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Stock Holding
Acquire shares whose value depends on companies, assets, or player actions.
Read the full game description
Import / Export is a role selection game with a passive and active economy driven by player decisions. You have the power to gain over one hundred unique powers by exporting shipments of goods, specializing into a varied tech tree, and unlocking advanced game engines that will be completely unique to each play! Once your shipments enter the open sea, someone can trigger an Import action, where everyone will hold a silent auction to buy your containers and either allocate them as a future end game investment or an immediate boost to their available actions for specific roles. The end goal of the game is to have the most credits, which will be a combination of your physical credits, passive credits that were saved as imported goods, plus any bonuses from completed shipments.