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The Little Land: The Battle Of Novorossiysk box art
2019 Ranked #16,112

The Little Land: The Battle Of Novorossiysk

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Simulation

Players

1-2

Play time

Not listed

Age

?+

Complexity

3.5/5

Rating

7.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

February 4-9, 1943 Stalin had been unhappy with the progress of North Caucasus Front on Krasnodor and impatient to see more success, he ordered General Ivan Petrov, commander of the Black Sea Group of Forces, to break the stalemate by a surprise invasion from the Black Sea.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

February 4-9, 1943 Stalin had been unhappy with the progress of North Caucasus Front on Krasnodor and impatient to see more success, he ordered General Ivan Petrov, commander of the Black Sea Group of Forces, to break the stalemate by a surprise invasion from the Black Sea. This would unhinge the German defense and quicken the offensive. Almost immediately, things went wrong - with a bombardment from the Black Sea Fleet that merely alerted the defense - and the invasion itself was running far behind schedule. So began the battle of Novorossiysk. CSS: Novorossiysk is the first game in the Nemesis series covering company level battles on the Eastern Front. With added special rules to cover the unique type of warfare on the Eastern Front, players will battle over the fate of the Kuban with tanks, amphibious invasions, paratroopers, naval ships and artillery. Details: Complexity: 7 (out of 10) Solitaire Suitability : 8 (out of 10) Time Scale: 2 hours per game turn Map Scale: 500 meters per hex Unit Scale: Company/platoon Players: 1-2 Playing time: 2-35 hours Designer: Adam Starkweather Artist: Antonio Pinar Scenarios: 6 scenarios included Components: 2 22x34 maps 6 countersheets 1 rules booklet 1 scenario booklet 9 player aids 2 D10 dice Box and lid

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
1
Play time
60 min
Complexity
3.5/5
Credits and catalog connections

Credits

Designers

1
Adam Starkweather

Artists

1
Antonio Pinar

Publishers

1
Compass Games

Linked items

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