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Lifeboat box art
2002 Ranked #3,033

Lifeboat

Survival intrigue card game where desperate passengers share a tiny lifeboat with dwindling supplies and hidden treasure. Love, hatred, and greed divide the group, so every alliance must improve your odds of reaching land with the most value.

Party Games Bluffing Card Game Move Through Deck Open Drafting

Players

4-6

Play time

Not listed

Age

13+

Complexity

1.74/5

Rating

6.31

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

from original publishers' Web site Adrift in uncharted waters, six people share a tiny lifeboat. As the supplies run low, they discover that some barrels are filled with jewels and art treasures instead of water or hardtack.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

from original publishers' Web site Adrift in uncharted waters, six people share a tiny lifeboat. As the supplies run low, they discover that some barrels are filled with jewels and art treasures instead of water or hardtack. Greed mixes with love and hatred as the passengers take sides... Lifeboat is a fast-paced card game of intrigue and survival. Players vie for the highest score when the boat reaches land — a seemingly simple matter of surviving with the most treasure. But each player has a secret love and a secret enemy among the passengers, and no one knows when landfall will occur. Will you help row, and thus have a hand in guiding the boat's course? Try to shove your way into the quartermaster's seat? Start a fight to grab some loot? Or just bide your time until you can nudge your enemy overboard into shark-infested waters?

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–6
Best with
5–6
Play time
60 min
Age
13+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Jeff Siadek

Artists

1
Stephen K. Ratter

Publishers

2
Fat Messiah Games Gorilla Games