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Lemuria box art
2014 Ranked #15,544

Lemuria

A worker-placement strategy game has city builders convert workers into resources and buildings to score the most points. Control of a star altar, timed harvests, citizens, and limited extra actions create shifting incentives across a single year.

Action Points Area Majority / Influence

Players

3-4

Play time

Not listed

Age

10+

Complexity

2.86/5

Rating

6.29

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Lemuria is an ancient city running on the now-forgotten time-control technology. Using the force from the stars, channeled through the star altar, the residents could control time and transform the versatile resource "materia" into anything they wished.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Lemuria is an ancient city running on the now-forgotten time-control technology. Using the force from the stars, channeled through the star altar, the residents could control time and transform the versatile resource "materia" into anything they wished. You are one of the city builders of Lemuria, and you must fight for control of the altar, sometimes cooperating with others and using your resources to further develop the ancient city — and you have only one year in which to do it. Lemuria — originally released as ???????, or "The Star Kingdom Lemuria" — is at its heart a worker placement, resource management, and area control game. Players try to get points chiefly by converting two types of workers into resources, then using those resources to buy buildings. Points can also be gained by using special cards and by combining them with buildings. The game simulates one full year in Lemuria's lifespan, with each of the twelve rounds representing one month, and with harvests on rounds 4, 8, and 12. On their turn, a player must either (1) place workers to "seed" their materia, or (2) harvest resources as a result of prior placements. Players may also choose to use accumulated resources to buy buildings, use accumulated food to "employ citizens" (use special cards), or spend gold to perform extra actions. Citizens can reside in buildings, which gives extra points during the harvests.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
100 min
Age
10+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Kuro

Artists

2
Scott Hartman Iro

Publishers

3
O Capturador Manifest Destiny Tasty Minstrel Games

Linked items

No published linked games yet.