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Lemming Mafia box art
Rich game profile

Lemming Mafia

The third game based on the German web cartoon "Nichtlustig" by Joscha Sauer. It features the Mafia Lemming characters from the cartoon. From the publisher's website: "Real lemmings want to jump off the next cliff. Members of the different lemming mafia families aren't any differ...

Players

3-6

Time

?-?

Age

8+

Weight

1.43

Rating

6.22

Should this hit the table?

Quick read before the metadata.

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 4.0

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but limited emphasis on cooperation.

Replay value

Lemming Mafia offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a replayability score of 7.96.

Luck profile

Lemming Mafia has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy.

Overview

What ABG knows about this game

The third game based on the German web cartoon "Nichtlustig" by Joscha Sauer. It features the Mafia Lemming characters from the cartoon. From the publisher's website: "Real lemmings want to jump off the next cliff. Members of the different lemming mafia families aren't any different. Because in the game, there is not only one, but six members of the suicidal species, they make a contest out of it: They all run to the lake and the first one who jumps in the lake wins. And it wouldn't be a real race if you couldn't place bets on the result! Each player has his favorite lemmings and tries to use the dice results to influence the race." Game Summary Each player has 6 cards (1/lemming), and 2 mission cards (bonus VP at end of game). On your turn, roll two dice (sides show one of the lemming colors) then choose to move one of those lemmings (if one is out of the race, move the lemming in last place). Lemmings may move one track section at a time, to any unoccupied space in the next section. The spaces on the race track are one of several types (e.g., give a lemming concrete shoe; 2=dead, remove concrete, allow you to place bets, move a lemming, etc.). Betting is interesting: each time, you have the option to bet. To do so, place a lemming card face down on top of your stack of bet cards; goal is to place winner on TOP of your stack (last bet placed). The game ends when a lemming reaches the finish; place remaining lemmings in the order they are on the track. Mission cards score bonus VP if completed, or cost VP if failed. Then resolve bets: turn over your cards, then go through them getting 1 VP per card revealed until you get to winning lemming (max 6 VP).

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Editions

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Edition Year Language Publisher / Region
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Credits

People and publishers

Designers

1
Michael Rieneck

Artists

3
Anke Pohl Thilo Rick Joscha Sauer

Publishers

4
999 Games Hobby World IELLO KOSMOS

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