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Laska box art
1911 Ranked #13,344

Laska

Abstract checkers variant has players capture opponents, stack pieces, and leave the rival unable to move. Captured pieces remain trapped beneath stacks and can later be freed, changing the value of every capture.

Abstract Abstract Strategy Grid Movement Player Elimination Category: Combinatorial

Players

2

Play time

Not listed

Age

?+

Complexity

2.57/5

Rating

6.52

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

World Chess Champion Emanuel Lasker developed Laska (a.k.a. Lasca), a variant of the Checkers Family, in 1911.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

World Chess Champion Emanuel Lasker developed Laska (a.k.a. Lasca), a variant of the Checkers Family, in 1911. The game board and play resembles that of Checkers, but captured pieces remain on the board and can possibly be freed later in the game. Each player starts the game on the 7x7 board with eleven soldiers. On a turn, a player moves one soldier diagonally forward one space. If a capture is available, then the player must make that capture, trapping the captured piece underneath the capturing one; if the newly captured piece had previously had one or more pieces underneath it, then those pieces are now free to move in future turns. If a soldier reaches the opponent's back row, it's flipped and promoted to an officer, which can move diagonally in all directions. The game continues until either a player can't move or a player has no pieces remaining on the board. In both cases, this player loses the game. Laska was influenced by Bashni.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
2
Play time
30 min
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Emanuel Lasker

Artists

1
Néstor Romeral Andrés

Publishers

4
(Public Domain) Block House Inc F.X. Schmid Fratelli Fabbri Editori (Fabbri Editore)

Linked items

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