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Krazy Wordz: Nicht 100% Jugendfrei box art
Rich game profile

Krazy Wordz: Nicht 100% Jugendfrei

Krazy Wordz - Nicht 100% jugendfrei! Das ultra-witzige WortErfindeUndErrate-Spiel. "A party game in which you make up fictitious answers from available letters and must then guess which of the words might be meant to be a name for a newly discovered planet" (Win 489) The secret t...

Players

3-7

Time

?-?

Age

16+

Weight

1.07

Rating

7.28

Should this hit the table?

Quick read before the metadata.

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.2

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.

Replay value

krazy wordz: nicht 100% jugendfrei has a high variability gameboard, good expansions available, deep strategic possibilities, moderate player interaction, good scalability, and moderate easiness to learn. Overall, it offers a highly replayable experience with a score of 7.85 out of 10.

Luck profile

The final luck score for Krazy Wordz: Nicht 100% Jugendfrei is 6, indicating a balanced mix of luck and strategy. The game outcome is influenced by random elements like card draws, but players have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a significant role, player strategy and decisions also play a crucial part in determining the game outcome.

Overview

What ABG knows about this game

Krazy Wordz - Nicht 100% jugendfrei! Das ultra-witzige WortErfindeUndErrate-Spiel. "A party game in which you make up fictitious answers from available letters and must then guess which of the words might be meant to be a name for a newly discovered planet" (Win 489) The secret task of each player is to invent a new creative word by use of several different letter-tiles (vowels and consonants). Then all players have to guess which of the created words will fit to which of the tasks. Finally, the best guesser and word-creator will win the game.

Media

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Editions

Versions and regional releases

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Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

3
Dirk Baumann Thomas Odenhoven Matthias Schmitt

Artists

1
Heiner Buck

Publishers

2
Fishtank Ravensburger

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