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Hit Or Miss box art

Hit Or Miss

Players

3-8

Time

?-?

Age

10+

Weight

1

Rating

6.25

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct confrontation and strategic depth.

Replay value

The game has a high replayability score due to its high variability, strategic depth, and scalability. The presence of expansions adds to the replay value. It may take some time to learn, but the depth it offers makes it worth it.

Luck profile

The final luck score for Hit or Miss is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Sharpen your pencils - and your intuition - for this quick playing "think-in-sync" party game. Draw a category card and in 45 seconds, list as many related words that come to mind. When the timer runs out, roll the die - if it lands on HIT, pick a word that you think everyone wrote; if it lands on MISS, pick one that only you wrote. Choose wisely and score big points. The player with the highest score wins. Hit or Miss - the cant MISS game that will turn your next party into a HIT! 2007 Mensa Select

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

3
Garrett J. Donner Brian S. Spence Michael S. Steer

Artists

1
Tim Weiffenbach

Publishers

1
Gamewright

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