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Königsberg: The Soviet Attack On East Prussia, 1945 box art
2018 Ranked #5,633

Königsberg: The Soviet Attack On East Prussia, 1945

A historical wargame has Soviet and German commanders fight for East Prussian cities in the closing war. Limited activation chits make the timing of movement and defense uncertain for both sides.

Wargames Wargame World War II Chit-Pull System Hexagon Grid

Players

1-3

Play time

240-480 min

Age

12+

Complexity

2.25/5

Rating

8.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Konigsberg: The Soviet Attack on East Prussia, 1945 simulates the Soviet Attack by the 2nd and 3rd Belorussian Fronts on elements of Army Group Center in January, 1945.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Konigsberg: The Soviet Attack on East Prussia, 1945 simulates the Soviet Attack by the 2nd and 3rd Belorussian Fronts on elements of Army Group Center in January, 1945. Each corps and army is represented by an activation chit and each side has a limited number of activation's they can use in a turn. This leads to players uncertain as to when or if formations will move or fight when they want. The Soviets offensive is mobile but quickly out paces its infantry and HQ's, random events can ground the Soviet Air Force or Stalin may intervene and delay some formations. The Germans units get hit hard and each move is critical to blocking the Soviets from the critical cities of Elbing and Konigsberg. Your motorized formations can be hit by no gas or the Gross Deutchland could withdraw when you need these units to defend a critical location. Can you replicate the epic defense of Konigsberg or will the Soviet onslaught win the day? Game Scale: Game Turn: 2 days Hex: 5 miles / 8 kilometers Units: Kampfgruppe to Corps Game Inventory: One 22 x 34" full color map One dual-side printed countersheet (280 1/2" counters) One 12-page Konigsberg rulebook One Cover Sheet/Player Aid Card One Plastic zipper bag Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-10 hours Note: Players will need to provide one 6-sided die and one container with which to draw out Command & Activation chits.

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–3
Best with
1–3
Play time
240–480 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Stefan Ekström

Artists

1
Joe Youst

Publishers

1
Revolution Games (II)

Linked items

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