Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Karo contains 24 black wooden tiles and 16 player pieces with unique markings on each side (8 red - 8 white). With these components you can play three different abstract games: VIER KREISE: A variant of "Four in Row".
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Pattern Building
Place elements to create arrangements that satisfy scoring or action patterns.
Map Deformation
Actions alter the shape or connections of the existing map.
Modular Board
Build the play area from interchangeable sections that vary between games.
Pattern Movement
Pieces move according to defined geometric patterns.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Read the full game description
Karo contains 24 black wooden tiles and 16 player pieces with unique markings on each side (8 red - 8 white). With these components you can play three different abstract games: VIER KREISE: A variant of "Four in Row". SCHLEICHER & HÜPFER: A race game. NIX WIE WEG: Try to move your pieces out of the playing field. More info: http://www.steffen-spiele.de/