ABG All Board Games
Kait? box art

Kait?

Players

2

Time

?-?

Age

8+

Weight

2

Rating

6.89

Fit

Teach 2.3

Teaching signal

Replay 3.8

High replayability

Interaction 3.7

Highly interactive

Scaling 3.9

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The game kait? has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions and moderate learning curve further enhance its replay value.

Luck profile

The final luck score for Kait is 6.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Two samurai play their favorite game, with the goal of removing the opponent's weapons. With the help of Kait? the master thief, they mutually capture each other's helmets and swords and the valuable crests of their clan. With these items, you can buy back lost weapons, but your fate will depend on how well you use the master thief... KAIT? is a two-player strategy game in which players take turns moving the single pawn to capture tiles from the opponent. At which point of in the playing area the pillar changes hands is of crucial importance. —description from the publisher

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Inon Kohn

Artists

1
Bernhard Kümmelmann

Publishers

1
Steffen-Spiele

Linked items

No linked items imported yet.