Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
3-4
Time
?-?
Age
12+
Weight
2.92
Rating
6.93
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Kaigan offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Kaigan has a strong replayability score of 8.15.
Kaigan has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
In 1800, at 55 years of age, Tadataka Ino started his journey to make the first scale map of Japan's coast (Kaigan) using modern surveying techniques. His project lasted 21 years and resulted in a 1:36000 scale map that remained the definitive map of Japan for over a century. Ino's work brought renown not only to himself, but to Japan as well. In Kaigan, the players, overseeing teams of surveyors, compete against each other to map the coast of Japan. During the game, the players will generate income by improving their artistic skills and developing relationships with local governments. Using this money, the players will dispatch their surveyors around the island of Japan in an effort to map its different regions. After 5 rounds, representing the 21 years it took to complete Tadataka Ino's map, the player who has traveled the farthest and contributed the most to mapping Japan will gain the most honor and will win the game.
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