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Kaigan box art
2009 Ranked #4,582

Kaigan

This historical strategy game has surveyors map Japan's coastline in the early nineteenth century. Long journeys and precise planning turn exploration into a national project.

Strategy Games Travel Action Points Area Majority / Influence

Players

3-4

Play time

Not listed

Age

12+

Complexity

2.92/5

Rating

6.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In 1800, at 55 years of age, Tadataka Ino started his journey to make the first scale map of Japan's coast (Kaigan) using modern surveying techniques. His project lasted 21 years and resulted in a 1:36000 scale map that remained the definitive map of Japan for over a century.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In 1800, at 55 years of age, Tadataka Ino started his journey to make the first scale map of Japan's coast (Kaigan) using modern surveying techniques. His project lasted 21 years and resulted in a 1:36000 scale map that remained the definitive map of Japan for over a century. Ino's work brought renown not only to himself, but to Japan as well. In Kaigan, the players, overseeing teams of surveyors, compete against each other to map the coast of Japan. During the game, the players will generate income by improving their artistic skills and developing relationships with local governments. Using this money, the players will dispatch their surveyors around the island of Japan in an effort to map its different regions. After 5 rounds, representing the 21 years it took to complete Tadataka Ino's map, the player who has traveled the farthest and contributed the most to mapping Japan will gain the most honor and will win the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–4
Best with
3–4
Play time
90 min
Age
12+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Kenichi Tanabe

Artists

3
Alexandra Lake Peke (??) Wayne Porter

Publishers

2
Ascora Games Takamagahara

Linked items

No published linked games yet.