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Mafia City box art

Mafia City

Players

3-5

Time

?-?

Age

12+

Weight

2.53

Rating

6.70

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Mafia City has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, increasing replay value. The game provides deep strategic possibilities and room for improvement over time. The player interaction score is average. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a balance between depth and accessibility. Overall, Mafia City has a strong replayability score of 7.84.

Luck profile

The final luck score for Mafia City is 5.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Bloody hands strangle the city. Beneath the illusion of sophistication there is ever a savage fight for power. As always, the law serves the greedy, corrupt politicians favor the most persuasive, and the local police and feds alike share the profits like so much sweet cake. As the head of your Mafia family in Mafia City, you struggle for control of the city against others like yourself. Each part of the city plays a role in your plans. Actions must be swift and merciless. Underestimate no one. One wrong move is unforgiveable. Through a shadowy hitman you instill fear – but around that iron fist, a velvet glove. You must dance the social dance, pulling strings among the elite. Dance well and you'll be well placed to execute your plans with ruthless precision... ...this city will be yours! The goal of Mafia City is to be the first player to gain a certain number of victory points – that is, proof of your power over the city. Victory points are gained only by controlling locations (i.e., parts of the city). As the head of a mafia clan, each player fights for control over locations by sending his Mafiosi into locations, playing his action cards effectively, using the effects of locations under the players control, and using special characters that appear in the game to his advantage.

Editions

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Credits

Designers

4
Petr B?lík EULER'S GAME Petr B?lík EULER'S GAME

Artists

2
Marek Píza Marek Píza

Publishers

2
Stragoo Games Stragoo Games

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