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Intrigue box art
1994 Ranked #2,885

Intrigue

Cutthroat negotiation game where Renaissance families seek positions in one another's businesses through bribery. Promises are never binding after money changes hands, so every deal must pursue influence while assuming betrayal is part of the bargain.

Strategy Games Negotiation Renaissance Area Majority / Influence Auction/Bidding

Players

3-5

Play time

Not listed

Age

14+

Complexity

1.94/5

Rating

6.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This pure negotiation game pits the players as Renaissance era families that are engaging in rampant nepotism. Players are seeking positions in the other families' businesses, and to further that pursuit players offer bribes.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This pure negotiation game pits the players as Renaissance era families that are engaging in rampant nepotism. Players are seeking positions in the other families' businesses, and to further that pursuit players offer bribes. However, once accepting a bribe, the 'bought' player is under absolutely no obligation to honor the highest briber or any other verbal deal. In a word, this game is vicious. The new AMIGO edition came out in 2005. The main difference between the F.X. Schmid and the AMIGO versions are that the the F.X. Schmid version uses five houses/buildings per player, with values of 1,2,3,5, and 10, but the AMIGO version uses four buildings/houses per player, with values of 1,3,6, and 10. Accordingly, the F.X. Schmid version has five professions - knight, merchant, lawyer, writer, and clergy - but the AMIGO version retains only clergy and writer, and adds chemist and doctor.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
4–5
Play time
45 min
Age
14+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Stefan Dorra

Artists

5
Eckhard Freytag Clément Masson Ian Parovel Renate Seelig Markus Wagner

Publishers

4
AMIGO Cranio Creations F.X. Schmid Igiari

Linked items

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