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Tower Of Babel box art
2005 Ranked #2,331

Tower Of Babel

Cooperative and competitive building game where players contribute to the Tower of Babel while pursuing personal aims. Resources and workers are shared under pressure, so every contribution must help the project without losing your own advantage.

Strategy Games Ancient Mythology Area Majority / Influence Auction/Bidding

Players

3-5

Play time

Not listed

Age

10+

Complexity

2.33/5

Rating

6.64

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Together, the players use cards to try to build the eight wonders of the ancient world. The number they build varies, but can't be more than seven.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Together, the players use cards to try to build the eight wonders of the ancient world. The number they build varies, but can't be more than seven. (Hence the subtitle of the game, "...or why the eighth wonder was never built.") While building together, each tries to provide the majority of the components for each wonder and collect scoring disks (in four suits). When it's someone else's turn, you offer cards to the active player, and by good offers, can earn points (or sometimes even the disk). So a feature of "Tower of Babel" is that players always perform actions and can earn points during another's turn. Card trade offers, collecting disk sets, and building wonders are the three ways to earn victory points. The game ends when a player takes the last disk of any one of the four suits, so players have some influence on the game's end moment. And, the victory points determine the winner at game end. Typical game length is less than an hour. Reiner Knizia Variant--some recommend against using the action cards because the publisher rather than Reiner Knizia added them and because they damage the game balance. To play with this variant, simply leave the action cards in the box. There is no bonus to the person who completes the final stage of a wonder.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
45 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

1
Franz Vohwinkel

Publishers

1
Hans im Glück