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Santiago box art
2003 Ranked #863

Santiago

Irrigation auction game where farmers buy plantations and bargain with a canal overseer over where water will flow. Bribes may influence the route, but an unwatered field loses its yield and can become worthless ground.

Strategy Games Farming Negotiation Area Majority / Influence Auction/Bidding

Players

3-5

Play time

Not listed

Age

10+

Complexity

2.49/5

Rating

7.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Santiago is about cultivating and watering fields. To accomplish this, a number of tiles denoting various plantation types come into the game each round.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Santiago is about cultivating and watering fields. To accomplish this, a number of tiles denoting various plantation types come into the game each round. The tiles are auctioned off such that each player gets one, and the tiles are then placed onto the game board along with an ownership marker that also indicates how plentiful the tile's yield will be. Whoever bid the lowest in each round gets to be the canal overseer and decides where a canal will be built that round. The other players may make suggestions to help the canal overseer decide, and back up their suggestions with money. The final decision is always wholly up to the overseer, though. At the end of each round, players determine what the water supply situation looks like. Should a plantation not be sufficiently watered, its production drops dramatically; should it happen more than once, then that plantation may revert to fallow ground. At game's end, naturally only the cultivated land counts. Each plantation is counted according to type – the bigger the better. But since the ownership markers play a role as well, the same plantation can give drastically different points for different players.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
4–5
Play time
75 min
Age
10+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

2
Claudia Hely Roman Pelek

Artists

2
Oliver Freudenreich Tomasz Larek

Publishers

2
AMIGO Trefl

Linked items

No published linked games yet.