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Go West! box art
2005 Ranked #10,300

Go West!

An economic frontier game has businessmen profit from wagon trains moving steadily across North America. Expanding settlement shifts opportunities westward, so players must anticipate where passing migrants will create value.

Family Games Abstract Strategy Adventure Action Points Area Majority / Influence

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.25/5

Rating

5.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Here's a description of the game from Phalanx Games: In the late 18th century, the fast growing population of the emerging United States of America showed an increasing interest in the Wild West.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Here's a description of the game from Phalanx Games: In the late 18th century, the fast growing population of the emerging United States of America showed an increasing interest in the Wild West. Millions of poor immigrants were arriving from Europe, and the population of cities on the East Coast swelled enormously. Endless plains and huge mountain ranges – thinly populated by Native Americans and rich in game, farmland and minerals - started luring large numbers of them. Settlers traveled in wagon trains, and established themselves ever further west until they finally reached California and the Pacific coast. The players represent shrewd businessmen who benefit from passing wagon trains, continuously moving westward across the North American continent. It is divided into huge vertical tracts of land: New England, the East Coast, the Great Plains, the Midwest, the West and finally, California.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
45 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Leo Colovini

Artists

1
Andreas Adamek

Publishers

2
Mayfair Games Phalanx Games B.V.

Linked items

No published linked games yet.