Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
This is the newest entry in DVG's Air Leader series. Like the other games in this series, IAF Leader is a solitaire game of air-to-air and air-to-ground combat.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Open Drafting
Select cards or items from a shared face-up display.
Chit-Pull System
Draw tokens to determine which units, factions, or events activate next.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
This is the newest entry in DVG's Air Leader series. Like the other games in this series, IAF Leader is a solitaire game of air-to-air and air-to-ground combat. Each mission takes roughly 30 minutes to set-up, plan, and resolve. Players select a squadron of pilots before each campaign. Each of your pilots has their own skills. Selecting the right pilots and weapons for a mission is vital to its success. As you fly missions, your pilots will gain experience and fatigue. With experience, their skills improve, but as their fatigue increases, their skills decrease and they might not be able to fly for several missions. This installment covers all the historical and some hypothetical wars involving Israel from 1948 through to year 2020. The game features historically accurate aircraft and weapons for each war.