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On The Hunt For Dinos box art

On The Hunt For Dinos

Players

2-4

Time

?-?

Age

5+

Weight

1

Rating

5.59

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

The game offers a high degree of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game scales well with different numbers of players without compromising its appeal or balance. It is moderately easy to learn, offering a good balance between depth and accessibility. Overall, the game has a high replayability score, making it enjoyable to play multiple times.

Luck profile

The final luck score for On the Hunt for Dinos is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Dinos have been spotted in the jungle! You make hasty tracks after them to experience this excitement with your own eyes. But it‘s not very easy to catch sight of these massive ancient creatures. Whoever manages to uncover the sought after dinos and reach the end of the dinosaur footprint path first wins the game. Each player takes a wooden dinosaur token and places it at the start of a four-tile track. Five dinosaur tiles are shuffled and placed face down in a row on the table. Then in turn, players turn over one of 26 search tiles. If the search tile shows a "trade symbol," the player exchanges two dinosaur tiles without looking at them. If the search tile shows a picture of two or three dinosaurs, the player must turn over an equivalent number of dinosaur tiles. If they match exactly, that player's dinosaur advances on the track. The first player to reach the end of the track wins. In the "expert" variant, a sixth, blank tile is shuffled in along with the five dinosaur tiles.

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Editions

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Credits

Designers

1
Patrice le Quérré

Artists

1
Gabriele Renners

Publishers

1
HABA

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