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Puzzle-memo box art

Puzzle-memo

Players

2-4

Time

15-20

Age

5+

Weight

1

Rating

6.30

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Puzzle-Memo has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may not be the easiest game to learn, it offers enough depth to keep players engaged and coming back for more.

Luck profile

Puzzle-Memo has a moderate influence of luck. While random elements do have a notable impact on the game outcome, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions playing a significant role in determining the outcome.

Overview

When the sun rises over the jungle in Puzzle-Memo, its light illuminates the animals which live there. In the center of the table, a game board shows the silhouettes of various animals of different sizes (1-4 tiles big). The tiles with the illuminated animals are shuffled and placed near the bottom of the board. Players take turns flipping over a tile and checking whether it fits in the bottom row of the board. If yes, they place it; if not, they place it face down near the top of the board. Players can choose whether they want to flip open tiles from the bottom or from the top, but tiles can only be placed if all spaces below them have already been filled. Some tiles have special functions when they are flipped open. A player who manages to complete an animal moves their pawn along a victory point track. Pawns will be stacked and can carry other pawns toward victory. When the jungle is fully in the sunlight, the player whose pawn went furthest wins. —user summary

Editions

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Credits

Designers

1
Günter Burkhardt

Artists

2
Florian Biege Marcin Minor

Publishers

1
Drei Hasen in der Abendsonne