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Hotel Life box art

Hotel Life

Players

3-4

Time

?-?

Age

10+

Weight

2.5

Rating

7.25

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Hotel Life has a moderate level of direct confrontation and strategic depth. Players need to frequently interact and react to each other's strategies. However, there is less emphasis on cooperation in the game.

Replay value

Hotel Life offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and provides a decent level of player interaction. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Hotel Life has a strong replayability score of 8.02.

Luck profile

Hotel Life has a moderate influence of luck. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate the effects of randomness through strategic decisions, luck still plays a significant role. The game has a balanced mix of luck and strategy, with the outcome being influenced by both player decisions and luck.

Overview

A very funny game where you equip a hotel, hire employees and try to get guests into your hotel. But they are waaaayy demanding, and some may ruin your equipment (like smash the mini-bar) or make your staff resign. And if you are unlucky, the army will choose your hotel for lodging a company (pays bad and destroys equipment). But if you have all he wants, the sheik might just drop by. In the end the hotel with the best reputation wins.

Editions

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Credits

Designers

2
Urs Hostettler Hermann Wieland

Publishers

2
Fata Morgana Spiele Schweizer Hotelier-Verein

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