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Full House box art
1979 Ranked #18,527

Full House

This hotel-management board game has innkeepers check in guests, upgrade rooms, and become the first to earn a large fortune. Limited room types force placement choices, while dice-driven events can send guests to rival hotels.

Family Games Economic Humor Roll / Spin and Move Mechanic: Circuit-Based Trading Games

Players

2-4

Play time

Not listed

Age

8+

Complexity

1.33/5

Rating

5.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Each player is an innkeeper, signing in and checking out guests as directed by the cards and the die. He tries to improve the standard of his hotel from Economy to Luxury, thereby attracting more guests and higher room rates.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Each player is an innkeeper, signing in and checking out guests as directed by the cards and the die. He tries to improve the standard of his hotel from Economy to Luxury, thereby attracting more guests and higher room rates. Players start with $7,500 and an empty hotel (consisting of two floors of four rooms each: one single, one double, and two suites). A player begins each turn by selecting three guests from the plastic "People Popper" and check them in to his hotel. If he doesn't have the required space, the guest moves clockwise around the board to one of his opponents. A die is then rolled and the player does the action of the square he lands on. This could mean checking out his guests, staying at another hotel, or getting a random event. A hotel may be upgraded in stages from Economy to Luxury by paying an upgrade fee. Every step increases the rates that are paid by each guest. There is a little skill in deciding how your guests fit into your hotel, but otherwise the game is driven by the roll of the die. The first player to make $500,000 wins the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
60 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

2
Evofun Inc Parker Brothers

Linked items

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